GameClosed()
Toby zei
een tijd geleden | Bericht #2Just send a message to all the clients which sets the connection object to a null value?
mefuzzy zei
een tijd geleden | Bericht #3Thanks Toby, I'll try it out...
Cool nonoba skins btw.
Cool nonoba skins btw.
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mefuzzy zei
een tijd geleden | Bericht #1I tried to use GameClosed() in the server code which is usually activated when all players leave a game, but I think I should just be able to use it manually as well.
I could have sworn I did it before when I was testing, but can't seem to get it to work now.
Any insights on GameClosed()? or other ways to manually shut down a multiplayer game?
Thanks!