Hello,

Suppose on the server I do the following:

Broadcast(new Message("a"), new Message("b"));

If on the client I have onMessage as my MessageEvent.MESSAGE handler, is it safe to assume that

onMessage([message "a"]);

will be executed first before

onMessage([message "b"]);

? Does it also work the other way around, meaning, if I do

connection.Send(new Message("a"));
connection.Send(new Message("b"));

on the client, will

GotMessage(player, "message a");

be executed first before

GotMessage(player, "message b");

? Thanks in advance.